Smear 007 captures streaks of smeared and smudged paint, a messy layered surface built for adding grime and disturbance to other materials. It ships with colour, normal, roughness, ambient occlusion and displacement, so the smears read with subtle relief and varied roughness across the plane. Channels export at up to 2K in JPG, tiled cleanly with a documented normal direction. The material works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Use it as a grunge layer or overlay to dirty walls, floors and props.

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