Rusty Metal 03 captures a weathered metal sheet gone rough with rust, the surface pitted and worn by exposure. The material carries colour, normal, roughness, metalness, ambient occlusion and displacement, so the corrosion breaks up reflection and holds shadow under directional light. Every map exports at up to 2K in JPG, tiling seamlessly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ageing structures in game environments and industrial archviz.

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