Tiles 093 lays down black tiles in a random set, the dark faces worn with age and no two quite alike. The set ships the maps a shader graph expects (colour, normal, roughness, ambient occlusion and displacement), so it responds to light correctly from any angle. Every channel is exported at up to 2K in JPG, tiled seamlessly with a documented normal direction. It loads straight into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, and holds up across older interior floors and courtyards in archviz and games.

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