Tiles 083 sets a grey stone floor gone to ruin, its tiles cracked and broken across a weathered medieval layout. Colour, normal, roughness, ambient occlusion and displacement maps hold the fractures and worn faces under any light. All channels export at up to 2K in JPG, tiling seamlessly with a documented normal direction. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for dungeons, ruined halls and decayed period interiors.

There are no reviews yet.