Rock Boulder Cracked presents a coarse orange rock face broken by weathered fractures, the sort of stone that fronts a sunlit cliff. The set brings colour, normal, roughness, ambient occlusion and displacement, so the cracks and rough grain gain genuine depth and self-shadowing. Each map reaches up to 2K in JPG and tiles seamlessly with a documented normal direction across large rock forms. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for canyon walls, scattered boulders and rocky game terrain.

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