Rabdentse Ruins Wall reconstructs a heavily weathered stone wall, its rocks chipped and worn as if left standing through centuries. The channel set covers colour, normal, roughness, ambient occlusion and displacement, so the damaged edges and irregular rocks throw genuine shadow under raking light. Maps export at up to 2K in JPG and tile seamlessly with a documented normal direction across tall ruined elevations. It fits Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ready for historic game environments and heritage-site visualisation.

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