Planks 003 lines up rough-sawn boards held down by exposed nails, each plank showing its own grain and wear. Colour, normal, roughness, ambient occlusion and displacement maps give the nail heads and board edges genuine depth under light. All channels export at up to 2K in JPG, tiling seamlessly with a documented normal direction. Use it in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for decking, packing crates and rough carpentry.

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