Mud Cracked Dry 03 reproduces dried mud split into a network of cracks, the sandy crust curling at the edges where it has baked hard. It ships with colour, normal, roughness, ambient occlusion and displacement, so the fissures drop into shadow and the raised plates read distinctly. Channels export at up to 2K in JPG, tiled cleanly with a documented normal direction. The material loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Use it on dry lakebeds, deserts and drought-struck ground.

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