Metal 060 A offers a clean nickel surface, smooth and softly reflective without heavy wear. The maps a metal shader wants all ship — colour, normal, roughness, ambient occlusion and metalness — so the reflectance stays believable and even across the plate. Every channel is exported at up to 2K in JPG, tiled cleanly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. It suits fittings, hardware, appliance bodies and product renders that call for tidy brushed-clean metal.

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