Floor Pavement is a stretch of damaged sidewalk, its surface cracked and chipped the way a well-used city pavement becomes. It carries colour, normal, roughness, ambient occlusion and displacement, so the fractures and worn patches hold shadow and the ground reads as genuinely aged. Every channel exports at up to 2K in JPG, tiled cleanly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Well suited to street scenes, urban exteriors and any pavement that wants honest wear and cracking.

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