Concrete Floor 03 captures a cemented floor worn by traffic, its rough surface scratched and stained across the span. Colour, normal, roughness, ambient occlusion and displacement maps ship together, so scuffs and pitting read with genuine depth. Each map exports at up to 2K in JPG, tiling cleanly with a documented normal direction. Drop it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for industrial game environments and gritty urban architectural visualisation.

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