Coast Sand 03 lays out a stretch of seaside sand strewn with small pebbles, the mix you find where the beach meets the tide. It suits coastal environments, shorelines and terrain systems. The set carries colour, normal, roughness, ambient occlusion and displacement, so the pebbles sit proud of the sand and the whole surface reads with depth. Channels export at up to 2K in JPG, tiling cleanly with a documented normal direction. It works across Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for landscape and coastal scenes.

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