Castle Brick 01 captures rough, damp brick with moss creeping into the joints and a wet sheen across the darker faces. The complete map set — colour, normal, roughness, ambient occlusion and displacement — lets the mortar recede and the moss sit proud, so the wall breathes real depth. Every channel is exported at up to 2K in JPG, tiled cleanly with a documented normal direction. It works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Reach for it in sewers, dungeons and any dank medieval interior.

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