Bark 012 wraps trunks in a brown oak surface, its ridges and furrows giving each tree a rugged, natural silhouette. The texture set includes colour, normal, roughness, ambient occlusion and displacement, so the deep grooves cast believable self-shadow as light moves. All channels export at up to 2K in JPG, tiling around cylindrical trunks with a documented normal direction. Use it in Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya, where it strengthens forest game environments and outdoor architectural visualisation.

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