Aerial Rocks 04 captures a rough rock face touched with moss, the kind of stone that fronts a cliff or cave mouth. The material carries colour, normal, roughness, ambient occlusion and displacement, so the jagged surface and mossy patches hold strong self-shadow under directional light. Every map exports at up to 2K in JPG, tiling seamlessly with a documented normal direction across large rock faces. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, forming cliffs in game environments and rugged natural archviz.

There are no reviews yet.