Aerial Rocks 04 captures a rough rock face touched with moss, the kind of stone that fronts a cliff or cave mouth. The material carries colour, normal, roughness, ambient occlusion and displacement, so the jagged surface and mossy patches hold strong self-shadow under directional light. Every map exports at up to 2K in JPG, tiling seamlessly with a documented normal direction across large rock faces. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, forming cliffs in game environments and rugged natural archviz.
Additional information
| Resolution | 2K, 4K |
|---|---|
| Formats | BIN, BLEND, EXR, GLTF, JPG, MTLX, PNG |

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