Wood Floor 069 lays out a tidy indoor hardwood surface, its beige and brown boards even in tone and without heavy distress. The maps a shader graph expects are all present — colour, normal, roughness, ambient occlusion and displacement — so each board seam reads with subtle relief under interior lighting. Channels export at up to 2K in JPG, tiled cleanly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. It carries living rooms, showrooms and archviz interiors that want a warm, uncluttered floor.

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