Wood Floor 067 B lays down a dark brown boarded floor that has clearly seen use, its surface dulled by dirt worked into the grain. It suits lived-in interiors, workshops and older homes where a spotless floor would ring false. The map set runs colour, normal, roughness, ambient occlusion and displacement, so the plank joints and soiled patches respond correctly to light. Every channel exports at up to 2K in JPG, tiled cleanly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for interior visualisation and narrative sets.

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