Wood 050 gives you a plain light timber, smooth and understated with an even grain across the surface. Colour, normal, roughness, ambient occlusion and displacement maps are all supplied, so the fine grain still catches light with depth. Each channel exports at up to 2K in JPG, tiling cleanly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, a dependable choice for panelling in architectural visualisation and background surfaces in game environments.

There are no reviews yet.