Wood 044 lays a smooth brown timber across your scene, its grain calm and consistent enough for cabinetry yet detailed enough to hold a close-up. The material arrives with the maps a shader graph expects: colour, normal, roughness, ambient occlusion and displacement, so light rakes across the boards correctly from every angle. Each channel exports at up to 2K in JPG, tiling cleanly with a documented normal direction. It loads straight into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, and carries its weight from architectural visualisation through to product renders.

There are no reviews yet.