Vignaioli looks out from a rooftop across European buildings toward the ocean, wrapping your scene in a lived-in coastal daylight. The light is diffuse and gently warm, with cool sky fill and the sea contributing a bright horizon that reads clearly in glossy reflections. Used as image-based lighting it supplies illumination, reflection and ambient fill together, exported at up to 2K in .hdr for a full tonal range from bright sky to shaded stonework. It works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. It suits architectural exteriors with a Mediterranean feel and product renders that want an airy, seaside ambience.

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