Travertine 012 captures a natural travertine surface, its browns and yellows threaded with the fine veining and small pits that mark the stone. The full map set — colour, normal, roughness, ambient occlusion and displacement — lets the pitting hold shadow so the stone never reads as a flat swatch. Every channel is exported at up to 2K in JPG, tiled cleanly with a documented normal direction. It works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Use it on floors, feature walls and archviz interiors that want warm natural stone.

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