Travertine 005 offers a dark brown stone whose rough, naturally pitted surface sits somewhere between marble and rugged travertine. Its map set carries colour, normal, roughness, ambient occlusion and displacement, so the small voids and ridges cast real shadow and break the light. Channels are provided at up to 2K in JPG and tile seamlessly with a documented normal direction over large clad areas. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ready for feature-wall archviz or moody interior product renders.

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