Tiles 137 C shows an orange tile floor in disrepair, with cracked, broken and missing pieces exposing the layer beneath. The set includes colour, normal, roughness, ambient occlusion and displacement, so the chips, gaps and raised edges carry convincing depth and shadow. Every map exports at up to 2K in JPG and tiles seamlessly with a documented normal direction. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for abandoned buildings, ruined interiors and gritty environment storytelling.

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