Tiles 076 sets out a floor of marbled stone tiles, their veining running across each panel with a smooth polished face. The map set covers colour, normal, roughness, ambient occlusion and displacement, keeping the grouted seams and subtle sheen believable in any lighting. Resolutions reach 2K, exported in JPG, and the texture tiles seamlessly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for hotel foyers, showrooms and high-end interior visualisation.

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