Tiles 013 sets down a bright checkerboard floor in light marble, the pattern regular and the surface smooth enough to hold a soft reflection. It fits lobbies, kitchens and period interiors where a graphic tiled floor carries the room. The material supplies colour, normal, roughness, ambient occlusion and displacement, so the grout recesses read and the stone catches light cleanly. Maps reach up to 2K in JPG, tiled seamlessly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for interior visualisation and stylised sets alike.

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