Shrub 02 is a small leafy sapling for building believable undergrowth, a vegetation piece that fills a forest floor or edges a path. The geometry is clean and real-time ready, the branches and foliage shaped to keep the plant light enough to scatter across a scene, and the PBR texturing carries the leaf translucency and stem detail so it reads naturally in daylight. Provided as glTF, it suits games, AR, real-time environments, prototypes and archviz planting. Import it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya and scatter it as ground cover or place it as a single shrub.

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