Roofing Tiles 015 C lays overlapping brown clay tiles carrying weathered grime, the look of a roof that has seen a few seasons. The material supplies colour, normal, roughness, ambient occlusion and displacement, so the tile ridges and shadowed overlaps hold real depth under sunlight. Every map exports at up to 2K in JPG, tiling seamlessly with a documented normal direction across large roof planes. It drops into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, capping buildings in architectural visualisation and rooftops in game environments.

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