Rocks Ground 02 mixes embedded rocks and stones into a rough muddy ground, its uneven surface reading as broken natural terrain. The set includes colour, normal, roughness, ambient occlusion and displacement, so the protruding stones and rutted mud carry convincing depth and shadow. Every channel is supplied at up to 2K in JPG and tiles seamlessly with a documented normal direction across wide terrain. It drops into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ideal for mountain trails, riverbanks and rugged environment work.

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