Rocks 013 lays out small pebbles and stones bedded in desert sand, a fine loose ground of the sort found across arid flats. It ships colour, normal, roughness, ambient occlusion and displacement, so the little stones lift from the sand and the surface reads with true grainy relief. Channels are exported at up to 2K in JPG, tiled seamlessly with a documented normal direction. It works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. A natural fit for desert floors, dry riverbeds and scatter-based ground in outdoor environments.

There are no reviews yet.