Rock Wall 16 stacks weathered stone blocks into a rough, uneven wall with the heft of a fortification or retaining structure. The full map set — colour, normal, roughness, ambient occlusion and displacement — gives each block its own relief so the joints and rough faces throw genuine shadow. Maps export at up to 2K in JPG and tile seamlessly with a documented normal direction across tall elevations. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for rugged game environments and grounded exterior visualisation.

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