Road 012 B reproduces a section of damaged asphalt, its surface split by cracks and shifting between grey and black where layers have worn through. The full map set arrives — colour, normal, roughness, ambient occlusion and displacement — so the cracks catch shadow and the grit holds its bite up close. Each channel is exported at up to 2K in JPG, tiled cleanly with a documented normal direction. It drops into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Use it for city streets, weathered carriageways and any ground plane that needs honest wear.

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