River Small Rocks gathers a spread of water-worn pebbles into an uneven, tightly packed bed. Colour, normal, roughness, ambient occlusion and displacement maps give the rounded stones and their gaps real depth under light. Every channel exports at up to 2K in JPG, tiling seamlessly with a documented normal direction. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for riverbeds, gravel banks and natural shoreline detail.

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