Raw Plank Wall boards up a wall of worn timber, the planks chipped, scratched and unevenly discoloured by age. Colour, normal, roughness, ambient occlusion and displacement maps carry the splits and gouges so the surface stays convincing up close. Each channel is exported at up to 2K in JPG, tiling seamlessly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for barns, cabins and abandoned interiors.

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