Paving Stones 059 sets square pavers into a regular grid, giving courtyards and walkways an even, ordered floor. The map set carries colour, normal, roughness, ambient occlusion and displacement, so the joints between stones recede and each paver catches consistent light. Channels are supplied at up to 2K in JPG and tile seamlessly with a documented normal direction across large paved plans. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for landscaped archviz and exterior game environments.

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