Palm Tree Bark reproduces the rough, fibrous skin of a palm trunk, marked by damage and the coarse ridging typical of seaside trees. It ships with colour, normal, roughness, ambient occlusion and displacement, so the layered fibres and scars catch light across the curved surface. Channels export at up to 2K in JPG, tiled cleanly with a documented normal direction. The material loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Use it on palm trunks, tropical vegetation and coastal forest scenes.

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