Old Stone Wall 02 stacks rough, irregular stones into a weathered wall that reads as genuinely old and hand-built. The channel set covers colour, normal, roughness, ambient occlusion and displacement, so the uneven stones and deep mortar joints throw convincing shadow under grazing light. Maps export at up to 2K in JPG and tile seamlessly with a documented normal direction across tall elevations. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ready for rustic archviz and historic game environments.

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