Old Sandstone 02 presents a coarse sandstone wall worn down by age, its face pitted and rough across the surface. Colour, normal, roughness, ambient occlusion and displacement maps combine to hold the weathered relief from any viewing angle. Channels are exported at up to 2K in JPG, tiling seamlessly with a documented normal direction. Load it into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for fortress walls, ruined temples and historic building facades.

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