Metal 017 presents an aged bronze whose dark surface has eroded and corroded with time, reading like a long-weathered artefact. Colour, normal, roughness and ambient occlusion come with a metalness map and displacement, so the pitted metal keeps its bronze reflection while the erosion holds rough, matte shadow. Every channel is exported at up to 2K in JPG and tiles seamlessly with a documented normal direction over large surfaces. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ready for statues, historic artefacts and aged prop renders.

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