Japanese Stone Wall fits rough rocks together in a dry-stacked wall, each stone shaped to sit against its neighbours. Colour, normal, roughness, ambient occlusion and displacement maps carry the uneven, interlocked relief under any light. Resolutions reach 2K, exported in JPG, and the texture tiles seamlessly with a documented normal direction. Drop it into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for temple grounds, garden walls and traditional stonework.

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