Ground 093 A spreads a dry, cream-and-beige earth across your scene, its coastal, desert-adjacent tone reading warm and sun-bleached. The set supplies colour, normal, roughness, ambient occlusion and displacement, so the fine bumps and shallow cracks of the ground hold shadow convincingly. All channels export at up to 2K in JPG, tiling seamlessly with a documented normal direction for wide open coverage. It slots into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, working equally well for beach game environments and arid exterior visualisation.

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