Ground 074 tracks a brown dirt pathway, its surface studded with small rocks and rougher stony patches that read like a walked trail. Colour, normal, roughness, ambient occlusion and displacement all ship together, so the embedded rocks sit proud and the path holds soft, natural shadow. The maps run up to 2K in JPG and tile seamlessly with a documented normal direction across long trails. Drop it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for outdoor game environments and grounded landscape visualisation.

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