Ground 072 captures a woodland floor of brown dirt and sand strewn with twigs and broken sticks. Colour, normal, roughness, ambient occlusion and displacement maps carry the loose, littered surface under any light. All channels export at up to 2K in JPG, tiling seamlessly with a documented normal direction. Use it in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for forest floors, trail edges and natural ground cover.

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