Dead Quiver Branch 02 is a dried, decayed limb from a quiver tree, the kind of debris that scatters an arid Karoo floor. The geometry is clean and real-time ready, the branching form resolved to keep a natural silhouette while staying light for scattering, and the PBR texturing carries the cracked bark, bleached wood and rot so it reads as genuinely dead. Provided as glTF, it suits games, AR, real-time environments, prototypes and archviz ground dressing. Import it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya and lay it as fallen debris or a standing dead branch.

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