Concrete 024 reads as a calm, largely uniform concrete, marked here and there by subtle plaster patches that keep it from looking synthetic. Colour, normal, roughness, ambient occlusion and displacement ship together, lending those patches and the fine surface grain quiet, correct depth. The maps are exported at up to 2K in JPG and tile seamlessly with a documented normal direction for expansive walls and slabs. It fits Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, standing in from raw architectural visualisation to neutral game environments.

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