Cinema Lobby captures a theatre foyer of benches and couches under even fluorescent light. It casts flat, neutral interior illumination with soft ambient fill, the seating and hard surfaces returning quiet, functional reflections into glossy materials. The full environment is provided at up to 2K in .hdr, holding the ceiling fixtures against the shadowed floor. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. It suits interior renders and character lookdev wanting an authentic public-space setting.

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