Carpet 012 lays down a plain dark blue carpet, its dense pile giving a soft, matte surface across the floor. The set includes colour, normal, roughness, ambient occlusion and displacement, so the fibres read with gentle depth and swallow light the way real carpet does. Channels export at up to 2K in JPG, tiling cleanly with a documented normal direction over large floor areas. It opens in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, at home in interior archviz and grounded game environments.

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