Candy 003 dresses a surface in a white, sugar-coated candy-cane finish, its crystalline coating reading sweet and festive. Colour, normal, roughness, ambient occlusion and displacement are all provided, so the granular sugar catches sparkling highlights and the fine bumps hold soft shadow. The channels export at up to 2K in JPG and tile seamlessly with a documented normal direction across larger props. Pull it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for Christmas-themed game environments and playful product renders.

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