Brown Planks 08 boards up a wall in rough, untreated timber, its raised grain and splinters giving it a proper shed-and-barn character. The set includes colour, normal, roughness, ambient occlusion and displacement, so the coarse grain and plank seams hold shadow across the surface. Every channel is exported at up to 2K in JPG and tiles seamlessly with a documented normal direction over long walls. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ready for rustic game environments and rural architectural visualisation.

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