Bricks 080 C sets out an orange brick wall, its warm courses laid with a familiar, honest rhythm. Colour, normal, roughness, ambient occlusion and displacement maps ship together, so the mortar recesses and brick faces read with real relief. Each channel exports at up to 2K in JPG, tiling cleanly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, at home on facades in architectural visualisation and feature walls in game environments.

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